The project focused on creating a geotechnical engineering visualization app for reclaiming old mines and restoring the environment around them. Such projects are the beginning of an effort to turn AR into a $83 billion market by 2021, according to tech advisor Digi-Capital.
“I can show you a million 2D drawings, but you’ll never understand it as clearly as if I show you the same thing in 3D using HoloLens,” BGC Vice President Bill Burton said in a statement. “This has the potential to revolutionize how we communicate on a day-to- day basis.”
This past October, KPMG showcased our solution at their D+A Insights summit in Berlin. Last week in Davos at the World Economic Forum we demoed the 3D data visualization App for KPMG with 15 HoloLens devices connected to a same session and sharing the same holographic space in the same room!
Virtual Reality and Mixed Reality will become the biggest technology disruptions since the smartphone, but most UX/UI design is still focused on flat, 2D screens. What do UX designers and engineers need to do to make the jump to spatial 3D?
This talk explains the spatial UX/UI toolbox being created by pioneers in the space. We’ll take a look at what works, what doesn’t, why, and how you can apply these UX/UI principles to your own projects.
Ask Sebastien Motte and John Howard about the post-smartphone future of computing innovation, and the two Seattle-area technology industry veterans will happily talk at length about mixed reality and holographic interfaces.